Zombie Survival VR

2023
Indie Game Dev

This will be my first game release on Steam. The game will be a zombie survival, large areas make it seem open world like. The game will feature safe zones in base form, with storage and rest. Upgrade safe zones with more storage. Limited bag inventory but allowed to store […]

Dissertation VR

2020
Indie Game Dev University Project

This was my final project for my Honours in Game Development. Being capable of creating VR games allowed me to squeeze a few extra marks. This was a fun project to work and really didn’t feel like work at all. It was nowhere near release quality but I think I […]

Serious Games VR

2022
Indie Game Dev University Project

Serious Games is the educational side of gaming. This project was difficult to navigate as not only did I have to create a VR game, I also had to teach sorting algorithms and somehow make it fun. I feel I delivered on the visualisation of the algorithms, but probably only […]

Forged Steel

2020
Indie Game Dev University Project

Forged Steel was a great learning experience and really helped advance my programming skills. Working with various assets meant desk checking code from multiple sources and writing code to make them work together. It was also my first project which was nearly complete in terms of systems needed to finish […]

Level Design

2021
Indie Game Dev University Project

This was my first time designing a full level. This was jam packed with buildings and signs, interior buildings, elevators and a grungy look and feel. It was difficult to run on some computers as I had yet learned how to properly optimise the scene. Still looked really nice albeit […]

Other Bits And Bobs

2017 onwards
Indie Game Dev

A collection of old projects, random tests and stepping stones to learn better techniques for making games.